Android Game


During a group project at University, I developed a mobile game using Android Studio. I partnered with one other programmer, and we quickly decided on a simple concept. We used paired programming throughout, which worked well as neither of us had previous experience with Java or mobile development.

We created a Space Invaders-inspired game with a Star Wars theme, ensuring compatibility from the outset. The game was designed to run smoothly on older devices and across a wide range of screen sizes, which required careful attention to performance and layout.