
Hello there! I’m Stefan, a gameplay programmer with a passion for game design and all things Warhammer. Yes-yes. I enjoy a wide variety of games, with a particular fondness for strategy and depth.
I’m currently the lead programmer at INFINITY 27, developing Samsara during the day and teaching Unreal in the evenings. Much of my time on Samsara is focused on enemies, bosses, and core gameplay systems.
I’ve wanted to create video games since I was very young, but turning that dream into reality wasn’t always easy. Despite setbacks, I persisted and graduated with a 1st in Computer Games Programming at Northumbria University, taking a sandwich year to develop and release three games for a small indie studio.
After graduating, I worked on a variety of projects, gaining experience in gameplay programming, system design, and team collaboration.
Feel free to explore my Projects page to see what I’ve worked on, check out my CV below, or get in touch via the Contact page.
